Students create their first fully-featured game using an array of assets including 3D models, textures, audio files, and C# scripts.
Students learn the basics of 2D development in Unity, including grids and sprite animation, by creating a full-featured matching game.
Students create the Zombie Chase capstone project using enemies with AI logic that chase and attack the player. They incorporate scene lighting and particle effects to craft a unique game environment.
In this course, students will:
RAM: 8GB or more
CPU: 64-bit quad core AMD GCN1/Intel Haswell or newer
GPU: DX10 Support, 4GB VRAM, Geforce 400 or newer
RAM: 16GB or more
CPU: 64-bit eight core AMD GCN1/Intel Haswell or newer
GPU: DX10 Support, 16GB VRAM Geforce 700 or newer
Full HD (1920x1080p) display
Three-button mouse with scroll wheel
Headphone jack and headphones
Unity Hub + Unity 2021 LTS
Blender 3.1 or later
Microsoft Visual Studio Code
64-bit Windows 10 or later
macOS 11 or later