Webinar

The Game and Make Approach: Student Engagement and Industry Certifications

November 3, 2022

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Join us for an exciting webinar where we’ll share proven strategies to increase student engagement in the STEM classroom.

  • Learn how to equip teachers and school administrators with the necessary tools to ensure that their students are ready for a digital world changed by technology.
  • Awaken your students’ passion for STEM while setting them up for success with opportunities for career exploration and pathways to industry certifications.
  • Listen to feedback from teachers implementing the game-and-make approach in their classrooms and find out how you can do the same.
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Date/Time

Thursday, November 3, 2022

to

Thursday, November 3, 2022

11:00 am

PST

Location

Online

Register Now!

Speakers

Alan Sitomer

CEO and Founder of Mastery Coding

Alan is Mastery Coding's CEO and a California Teacher of the year award winner who has written 22 books. He left the classroom and started this company because he sees the opportunity for students to break the cycle of intergenerational poverty through obtaining jobs in emerging technologies.

Rich Conti

VP of Academic Esports

Rich is the VP of Academic Esports at Mastery Coding. He was the creator and captain of his champion college esports team, he has authored our game design curriculum and basically, built the academic esports program he wishes he had when he was in middle and high school.

Speakers

Alan Sitomer

CEO and Founder of Mastery Coding

Alan is Mastery Coding's CEO and a California Teacher of the year award winner who has written 22 books. He left the classroom and started this company because he sees the opportunity for students to break the cycle of intergenerational poverty through obtaining jobs in emerging technologies.

Rich Conti

VP of Academic Esports

Rich is the VP of Academic Esports at Mastery Coding. He was the creator and captain of his champion college esports team, he has authored our game design curriculum and basically, built the academic esports program he wishes he had when he was in middle and high school.

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