Camp and Club

Academic Esports: Valorant™

Learning Objectives

  • Students will learn to understand the game from a coding perspective and use that knowledge to improve their gameplay.
  • Students learn new methods and skills to improve their gameplay. Even skilled and experienced players will learn something new!
  • Students discover the core fundamentals of science, technology, engineering, and mathematics to increase their understanding outside of the classroom as well as in game.

About

Students will learn strategies and new skills to improve their mechanical and mental skills in-game while discovering how the game was made and what possibilities await motivated and hard working Valorant players.
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Grade Band:
Grades 9-12
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Format
Camp or Club
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Level:
Intermediate-Expert
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Soft Skills

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Self Awareness

Students gradually recognize their own strengths, character preferences, and values in their playstyles when playing. They can later translate the same mentality into the real world and serve as an effective participant in a community.
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Self Management

Students improve their ability to recognize the emotions of others and themselves through interactions outside of the game while understanding that those emotions are a direct result of in-game actions. Thus, when in the real world, they’re able to analyze a difficult situation and act accordingly.
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Social Awareness

Students place themselves in the shoes of others who come from a myriad of backgrounds different from theirs and learn to act with empathy for others.
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Responsible Decision Making

Students understand that there are consequences for immoral actions, such as being unsportsmanlike, and learn how to act accordingly based on ideas such as ethics, safety, and well-being of others.
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Relationship Skills

Students build and maintain healthy relationships with other players through community, cooperation, and a healthy competitive atmosphere.

STEAM Connections

STEAM connections embedded in this program reinforce relevant science and math concepts to provide a well-rounded educational experience.
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Science

Students gain insight into how physics are calculated for projectiles in the game and how to use that knowledge to gain a competitive advantage in defensive / offensive situations.
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Technology

Students learn the history of the game and how it has advanced technologically throughout updates and how it was modeled after a mod of an old game.
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Engineering

Students gather data, learn to build strategies, and use different agents in game to engineer different ways to defeat the enemy team.
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Art

Students gain insight into the art of FPS games to understand animation keyframes, meshes, hitboxes, and other underlying aspects of the game. Students will understand spray patterns and how they can be manipulated to their advantage.
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Math

Students constantly perform simple arithmetic and calculations as they play the game to develop strategies to gain an advantage over their opponent. They will constantly be doing math in their heads to figure out how many enemies are left with health points.

Technical Requirements

  • Own Valorant (not included)  
  • Supported Devices: PC
  • Zoom Video Conferencing
  • Reliable Internet connection
  • Headset or ear pods with a mic
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Implementation

Both camps and clubs are facilitated by Mastery Coding certified instructors.

Clubs

  • Delivered across multiple weeks
  • Can be run after school, during breaks, or on holidays
  • Includes additional activities outside of live sessions

Camps

  • Delivered over the course of a week (3 days)
  • 3-hour sessions
  • No additional activities outside of live sessions

All camps & clubs are facilitated by Mastery Coding certified instructors (virtual).

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