Game Development 1

9-12th Grade

Game Development I teaches C# coding and game design with the Unity 3D Engine, giving students the skills to build their own games

Bring to Your School
Game Development 1: high school CTE computer science and coding

A Computer Science CTE Course to Engage Students

Game Development I teaches C# coding and game design with the Unity 3D Engine using a project-based approach. Beginning with little to no coding experience, students build their knowledge of C# and Unity by creating multiple full-featured games combining 3D models, animation, audio files, and scripts. Upon course completion, students will have the ability to create a 3D game from scratch on their own.

Students will

  • Learn the fundamentals of Object-Oriented C# programming
  • Use Unity, an industry-leading game engine, to create playable games and interactive simulations
  • Apply physics principles to predict and simulate projectile motion
  • Implement 2D user interfaces that adjust to fit different device sizes
  • Create 3D art assets using Blender, an open-source 3D modeling and animation software
  • Publish projects to an online career portfolio

Certifications

Upon completing this course, students will be prepared to earn the following industry-recognized certification(s):

Unity User: Artist

Unity User: Programmer

See how our curriculum aligns with these certification exams and what to expect from the exams by downloading our GD1 certifications guide.

About

Grade Band: Grades 9-12

Format: Year-long (120 hrs)

Prerequisites: None

Features

video

Video-Based Lessons

certificate

Earns Certifications

star

Capstone Project

check-square

Self-Grading Quizzes

briefcase

Project Portfolio

Topics

OOP

C#

3D Modeling

Git

Game Physics

Vectors

Animation

Course Breakdown

Unit 1:

Introduction to Unity

Unit 2:

Introduction to C#

Unit 3:

3D Modeling with Blender

Unit 4:

Unity Scripting API

Unit 5:

2D Game Development

Unit 6:

Unity Events and Interactions

Unit 7:

Data Structures

Unit 8:

Capstone

Technical Requirements

Hardware

RAM: 8GB or more

CPU: 64-bit quad-core AMD GCN1/Intel Haswell or newer

GPU: DX10 Support, 4GB VRAM, Geforce 400 or newer

Hardware (Recommended)

RAM: 16GB or more

CPU: 64-bit eight-core AMD GCN1/Intel Haswell or newer

GPU: DX10 Support, 16GB VRAM Geforce 700 or newer

Software Installed

Google Chrome

Unity Hub + Unity 2021 LTS

Blender 3.1 or later

Microsoft Visual Studio Code

Peripherals

Full HD (1920x1080p) display

Full keyboard

Three-button mouse with scroll wheel

Headphone jack and headphones

Operating System

64-bit Windows 10 or later

macOS 11 or later

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